Either learn to do it by hand or install Kerbal Engineer Redux or MechJeb. An extra comman pod/cabin masses over 0.5 tons of fuel, which is probably all you should need to get back to kerbin from mun orbit if you built small enoughĪ couple of things.first it's a lot easier with some way to calculate DeltaV. but anyway you've doubled up on crew comparments which a single stage return vehicle wouldn't have to deal with. you can just take the science from your lander and EVA over to the next vessel. like the one in my picture.Īlthough you dont actually need to dock. Apollo style really shines for much higher dV requirements (like eve or tylo), or for single stage biome hoppers where you can refuel them. If you don't have the dV to get back, you've got a pretty small margin just for mun landings (like if you want to visit a location away from Mun's equator). It takes so little to get back to kerbin from mun orbit that you may wonder why one should bother with the hassle of docking and the mass of the docking ports and rcs needed for docking. Its true that appollo style oftne isn't really needed for just a single visit. Meh, I used to use LV-Ns on Mun, but they aren't needed, and I don't like them for RP reasons (like a kerbal climbing down a ladder right next to the LV-N that was just firing full thrust during landing!). I go to Minmus first with my terrier engine - which is what buys me the nuke engines.) (I personally prefer to wait until I have nuke engines to land on the Mun. And all it really takes to get to the Mun and back after that is a command pod, 5 tonne fuel tank, terrier, reaction wheel, parachutes, solar panels, and some kind of landing legs.īut if you can just get your ship back to LKO, you can transfer the crew via EVA to some kind of ship that's designed to reenter Kerbin's atmosphere in comfort. A Skipper with a few Rockomax fuel tanks and a couple Kickbacks will put a 12 tonne upper stage into LKO. With a Tier 2 launchpad (140 ton limit) it's very very easy to get to the Mun, if you just do a no-frills mission. The 30 part / 18 ton limits are painfully restrictive. It is much easier to get to Minmus with just Tier 1 buildings. With a Tier 1 launchpad and Tier 1 VAB, going to the Mun is quite hard. So it depends on your definition of "best". Part of the question becomes whether you have upgraded your Astronaut Complex to Tier 2 or not, so that you can do EVAs. Well, you can do it much much more simply than that.
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